

If you're just getting started with modding hollow knight, you should start with the Getting Started Guide to get your system setup for modding. The Hollow Knight Modding Api is based on MonoMod, a General purpose. This is achieved with the help of a Modding Api that handles the loading of mods and giving us ways of injecting our own code in the middle of normal logic. Hollow Knight (patch 1.5.x.x onwards) is a game built with Unity 2020.2.2 and C# (.NET Framework 4.7.2), this means that a mod in the context of hollow knight is a dll or a Dynamic-Link Library that allows players to modify the behavior of the game, fix issues or add new features.


Open a mod's global settings file to edit its settings.Share links that run commands in scarab see commands for more info.Pin mods by right clicking on a mod to ensure scarab never deletes it.For mods not in official modlinks, scarab provides a manually install button which can correctly install it.Display mods that were updated or newly released recently (within the last week/month).Search through the 300+ mods available (such as Custom Knight for skins and Randomizer 4 for randos) Allows narrowing down the search by the mod's tags and authors, also allows searching through mod descriptions and searching by dependency.Loads its modlist from the official modlinks but that can be changed by providing a custom modlinks URI in the settings tab or via a command.Automatically downloads the Modding API which is required for mods to load.It is easiest way to get the 300+ mods for Hollow Knight. Scarab+ is a mod loader/installer/manager for Hollow Knight.
